Characters, locations and props shared across every project in your team
The Asset Library is one place for the characters, locations, props and reference images your whole team reuses, available in every project and every storyboard.
Click Assets in the left sidebar of your dashboard. The library opens with All images selected, your folders listed on the left, and the image grid on the right.

The library belongs to your team, not to a project. Anything you add here is available to everyone on the team, in any storyboard they open.
Click Upload images in the first tile of the grid, or drag files from your computer anywhere onto the grid. You can drop several files at once.

New uploads land in whichever folder you are viewing. If you are on All images, they go to Unfiled.
Boords accepts PNG, JPG and GIF files up to 20 MB each.
Images uploaded inside a storyboard belong to that project only. To share one with the whole team, click Add from project, tick the images you want, and click Add assets. They move into Unfiled.

You can do the same from inside a storyboard. Open the Image Library tab in the storyboard sidebar, hover over an image under Project assets, and choose Add to Asset Library from its menu.
Folders keep a large library easy to scan. Most teams start with a folder per kind of asset: characters, locations, props, brand elements.

Deleting a folder does not delete its images unless you tick Also delete images in folder. Left unticked, the images move to Unfiled.
Folders are one level deep. You cannot nest a folder inside another.

Open an image's ⋯ menu and choose Rename. The name is shown under the thumbnail and is what the filter searches, so give images names your team will recognise: "Maya", "Kitchen", "Hero product" rather than "IMG_4021".
Click an image to select it, then click others to add them. Hold Shift and click to select a range. A toolbar appears at the bottom of the screen with Move and Delete for everything selected, plus Clear selection.

Choose Delete from an image's menu, or select several and click Delete in the toolbar, then confirm. Deleting is permanent. Frames that already use the image keep their picture, but AI generations that used the image as a reference can no longer resolve it.
The Asset Library shows up in two places inside a storyboard.
Open the Image Library tab in the storyboard sidebar. Under Saved Assets you will see your team folders; Project assets above them holds images uploaded to this project only. Drag any image onto a frame to replace that frame's picture.

Click Manage in the Saved Assets header to jump back to the full Asset Library.
Reference images are how you keep the same character or location consistent from frame to frame. In the Generate sidebar, click the reference button and open the Assets tab to pick from your library. You can attach up to four references to a generation.

See Generating images for how references shape a result.
If AI image generation is enabled for your team, the Asset Library has a Playground tab. It is the same Playground you use inside a storyboard, but scoped to the whole team: generate a character or prop here, click Save, and it lands in Unfiled ready for every project.

The Add reference images button in the Playground opens the same picker, so you can generate a new asset that matches ones you already have.
For prompts, styles and credits, see Playground.
Developers can manage library images and folders programmatically. See the Public API guide.